How an FKFD Comic is Made
I don't consider myself a cartoonist, let alone good cartoonist. I am unqualified at comics in all aspects, you know? I can hardly draw anything that's not a rectangle, circle, or straight line; for every final stroke you see on the canvas, I have undone and redone three times; my update frequency is like
abs(tan(x/k)) where k is around 10 days\^-1 . One day in May I pushed 4 comics. And then I completely skipped June.
Let me keep it short and talk about how an fkfd comic is made. Not technical details (i.e. export as webp, then png, then run
./submit.py...) but how I come up with ideas and express them in comics.
Life -> Idea
However boring your life may be, you always find ideas bumping from inside your brain; they may just be a little dull. I catch my inspirations right away when I come up with one. Here is a list of common ideas.
- I look at things that vaguely resemble others, and make fun of that.
- I ask myself questions "what if we...?" and imagine the possibilities in the wildest way.
- I contemplate about today's society and world, and when I cannot squueze jokes out of them, I make them look thought-provoking.
- I voice concerns about today's technology and its relationship with human life.
- Also comics that are straightforward xkcd parodies, or even ones that reuse xkcd graphics.
- Giant buildup for giant fun, like flowcharts and tables.
- Irony pointed at one certain type of person.
- Inevitable graph jokes.
- Personal rant.
- Puns and wordplay.
The ideas can be funny or serious, revolving around an outdated or emerging topic, whatever. Apply the craziest spices until the idea is hot enough to attract a handful of people. Avoid really niche hobbies, and definitely don't go to depths (i.e. inside jokes), for the sake of audience coverage. As a side note, I never deliberately check if my idea has been taken. Too much trouble. I do avoid copying ideas I know to exist, though.
Others' Idea -> My Idea
My comics are large influenced by xkcd. A few other influencers:
- SMBC for sociological ideas and single-panels
- C&H for the puns
- Poorly Drawn Lines for the anthropomorphic figures
- Random Reddit posts for random ideas
Idea -> Comic
There are certain periods when I was super innovative and others super productive and/or artistic. The best scenario is when these overlapped, and I was able to commit my ideas on the canvas on the fly. That was definitely efficient, but later when I reflected on comics produced over this period, I would often sense creeping embarrassment for lack of due thoughts before submission, or regret over some imperfections like a forgotten punchline. The second best is those moments when I had a genuinely great idea (at least to me at that time), and had a notebook handy. Once I would jot down a few hint words, like "dead kids sent from heaven to haunt their anti-vaxx parents", but turns out I was terrible at remembering details. Soon I learned to draw a rough sketch, and continuously iterate, fixing grammatical problems and pruning unnecessary words (canvas space is precious). Occasionally, I do it on a whiteboard. Finally, I boot up my lappy, draw what's on the paper/whiteboard through my wacom tablet into krita, sometimes verbatim and sometimes with a few minor adjustments, then re-orchestrate the elements so they fit on a digital canvas. Behold! Digital "art".
 Which means my update speed peaks about once per month, while somewhere in the middle it's zero.
 Notable examples: Heroic Ball Pen, Chihuahuatamayo, and Keychane.
 Notable examples: Night Plane Spotters, Soul Counter, and Amazon Ring.
 Notable examples: Intolerance, Zeta-373, and Stray Cats.
 Notable examples: Code Quality, Technology, Inc., and Irrelevant xkcd.
 Notable examples: Python, Entropy Harvesting Daemon, and Childhood Misconceptions.
 Notable examples: Partitions, X-over-Y, and Python Code With No Documentation.
 Notable examples: Flat Earthers, Blogging, and Wish.
 Notable examples: Time Consumption, Turning Point, and Graph Nerd Sniped.
 Notable examples: Smart Home, Middle Button, and Grades.
 Notable examples: Wheeled Armchair and Armed Wheelchair, One-Letter Modifications, and Company Rules.